Oct 052013
 
Star Command, Sully, and Sonic Clones, Oh My!

To say I have gone too long without posting new content would be a far-too-polite gesture. It must have been years by now! But with good reason – I’ve been busily working away on a handful of game projects and everything pretty much dominated my focus for months on end. Star Command Star Command, which […]

 October 5, 2013  Posted by at 12:28 am Animation, Articles, Artwork, Pixel Art Tagged with: , , , , , ,  1 Response »
Dec 272012
 
Projects and Artwork Wrap-up: Pixels and In-Betweens of 2012

The year has come and gone like a bandit. A bandit that made out like a bandit, as I can honestly say I never would have expected to get the opportunity to do some of the things I’ve done this year in any of my weirdest dreams. Adventures in artwork included drawing and animating for […]

 December 27, 2012  Posted by at 5:59 pm 3D, Animation, Articles, Artwork, Digipaint, Personal, Pixel Art, Vector Tagged with: , , , , , ,  No Responses »
Apr 132012
 
Spriter is Coming

A little while back I started doing some work and collaboration with a great guy and game industry supermodel by the name of Mike Parent. I came across one of his game projects, Prophecies of Nnar, that he was developing and designing from the ground up with a custom built animation tool called Spriter.¬†Spriter allowed […]

 April 13, 2012  Posted by at 9:07 pm Articles, Inspiration Tagged with: , , , ,  No Responses »
Apr 102012
 
Low Poly Game Character Creation Pt. 5

Short of the time required to do it, adjusting the weight of vertex influences for each bone went down rather painlessly. I was expecting to need to readjust some of the mesh to play more nicely with the bones to make the deformation around, say, elbows and joints operate with less distortion. But it all […]

 April 10, 2012  Posted by at 8:16 am 3D, Articles, Artwork, Personal Tagged with: , , , , , , ,  No Responses »
Mar 222012
 
Low Poly Game Character Creation Pt. 4

First you make it simple, then you make it complex, then you make it ridiculously complex, then you make it super simple and tape a picture of the ridiculously complex version of it and hope nobody notices. Getting light sources to highlight and shade portions of the model as if it were still in high […]

 March 22, 2012  Posted by at 3:09 pm 3D, Articles, Artwork, Personal Tagged with: , , , , , , ,  2 Responses »
Mar 152012
 
Low Poly Game Character Creation Pt. 3

From here I’m just focusing on sculpting details that will pop nicely when baking the textures onto the Low Poly mesh, things that will react to lighting shifts and make it look like a piece of clothing instead of just skin-tight-spandex with pom-poms at the wrists and ankles. Because I do want this to remain […]

 March 15, 2012  Posted by at 1:45 pm 3D, Articles, Artwork, Personal Tagged with: , , , , , , ,  No Responses »
Mar 142012
 
Low Poly Game Character Creation Pt. 2

Here is a mini update from the first post, Low Poly Game Character Creation Pt. 1,¬† to follow up on some feedback given over on the Pixelation forums. The initial progress pushed the arms and legs toward being awkwardly lanky. So I took a couple steps backward in order to proceed with what I feel […]

 March 14, 2012  Posted by at 6:17 pm 3D, Articles, Artwork, Personal Tagged with: , , , , , , ,  No Responses »
Mar 112012
 
Low Poly Game Character Creation Pt. 1

I’ve worked with 3D sporadically in the recent years, but the work that comes my way is mostly 2D or pixel art, so I have yet to really dig my teeth into the next dimension. Recently, I picked up a DVD through Blender covering Low Poly Game Character Creation by CG Cookie.com. It will cover […]

 March 11, 2012  Posted by at 12:31 pm 3D, Articles, Personal Tagged with: , , , , , , ,  No Responses »
Mar 112012
 
Meet Tzigla, a Place for Collaborative Drawings

This is a subject I’ve been needing to blog about for a long time, because this thing on the internet called Tzigla really needs to be flaunted. Tzigla (I like to say it like ZIG-LUH or TUH-ZIG-UH-LUH when I’m not in a mood to slur) is place for artists of all skill levels to join […]

 March 11, 2012  Posted by at 1:15 am Articles, Artwork, Digipaint, Inspiration, Personal, Pixel Art Tagged with: , , ,  No Responses »